Awarded ByStaffordshire University, UK
Ranking1439( World Ranking Staffordshire University Source: webometrics)
Duration3 Years (6 Semesters)
IntakeFebruary , May ,September ,November
About the course
BSc (Hons) in Computer Games Development programme is specifically designed to provide knowledge, skills, and abilities required by a technical professional in the field of computer games. The ability to critically evaluate the design, logic, and implementation of computer games. Facility with advanced techniques for computer graphics and 3D digital animation. Computer Games Development combines technology and creativity in a multidisciplinary way. The games industry is still an expanding and challenging sector with continually evolving ideas and cutting-edge technologies. It requires practitioners to exercise more ﬂexibility in software speciﬁcations and functionality, through adapting their approaches to design and management while keeping abreast of broad changes to technology. This course covers all major technical aspects of the games development process from design to production. It aims to prepare you for a career in software development with a particular emphasis on computer games. This course will prepare you for work in an increasingly challenging and rewarding ﬁeld by giving you a clear perspective of the current nature and practice of games development. You will be equipped with the required technical and creative skills for the new era of game developers. You will gain a thorough knowledge of programming, computer graphics and game project management, together with an appreciation of the industrial environment.
The focus of this course’s Level is on the technical aspects of designing and developing interactive computer games – there is minor emphasis on creative games design elements. At this level, some common modules that provide a foundation for any IT professional include System Analysis & Design, Fundamentals of Software Development, and Introduction to Programming. Introduction to Management provides a foundation for multi-disciplinary education and understanding in personal and organisational development. The specialised modules cover the essentials of computer game logic design and interaction of game elements. Also, important and relevant skills for independent learning are introduced throughout this level.
This programme is specifically designed to provide:
- Knowledge, skills, and abilities required by a technical professional in the field of computer games.
- The ability to critically evaluate the design, logic, and implementation of computer games. Facility with advanced techniques for computer graphics and 3D digital animation.
Course Structure & Modules:
DEGREE LEVEL 1
Introduction to Management
System Analysis & Design
Fundamentals of Software Development
Mathematical Concepts for Computing
Computer Games Design: Documentation
Computer Games Level Design
Introduction to Graphics & Basic 3D Applications
Introduction to Scripting for 3D Applications
Elective Modules (Choose 1)
Introduction to Object-Oriented Programming
Introduction to C Programming
DEGREE LEVEL 2
Further in-depth games analysis and design skills are developed at Level 2 with Analogue Games and Believable Models, while the two games design modules take you through the complete computer games production lifecycle. Basic 3D Computer Character Modelling and Imaging & Special Effects introduce the context of digital representation and manipulation that are the foundation for animation. In Computer Graphics and Mathematics for Computer Graphics, you will be introduced to concepts and algorithms in producing, manipulating and transforming graphical objects. Animation and digital image manipulation are key areas of study at Level 3. Along with independent learning, a common theme in all APU ICT awards is fostering creativity and innovation in individuals and teams. These themes are the specific focus of the Creativity & Innovation and Research Methods for Computing & Technology modules.
Creativity & Innovation
Professional & Enterprise Development
Research Methods For Computing and Technology
Basic 3D Computer Character Modelling
Believable Models for Games & Virtual Reality
Computer Games Design: High Concept and Preproduction
Computer Games Design: Production and Testing
Imaging & Special Effects
Mathematics for Computer Graphics
INTERNSHIP (12 weeks)
Students will undertake an Internship/Industrial Training for a minimum period of 12 weeks to prepare them for a smooth transition from the classroom to the working environment.
DEGREE LEVEL 3
The focus of Level 3 is on the further development of relevant technical skills and the ability to apply these skills with strong critical thinking and analysis. Advanced techniques for computer graphics and animation are built on the skills acquired at previous levels, and audio for computer games is introduced. On the one hand, HCI and Usability and Mobile Multimedia & Gaming present approaches to designing and evaluating applications with an emphasis on the user perspective. On the other hand, Programming Technique for Animation & Computer Games allow you to view and design the application from the designer’s point of view. General personal and professional development is enhanced in Project Management, while Innovation Management & New Product Development continues the theme of generating new ideas and creating new products. Apart from that, you are to prepared and trained to manage the tasks in the business world by investigating and developing a computer game prototype as your final year project and also parts of your portfolio.
Innovation Management & New Product Development
3D Computer Graphics
Advanced 3D Character Modelling and Animation
Audio For Computer Games
Computer Games Development Project
Investigations in Computer Games Development
Multimedia Techniques For Animation, Games & Film Effects
Programming Techniques for Animation & Computer Games
Elective Modules (Choose 2)
Mobile Multimedia & Gaming OR MMOG Services & Communities
HCI & Usability OR Experimental Gameplay
About the Campus
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